Post by mchale on Jan 31, 2007 2:08:58 GMT -5
10 Commandments Of Team Offense
1. The walk is the easiest and most productive element of team production.
2. The threat of the walk allows a modest hitting talent to maximize bat speed and power by using the zone-hitting concept. Each 1-0, 2-0, 2-1, 3-0 and 3-1 count provides you a better look into the "cripple" zone.
3. You must be able to execute the sacrifice bunt on demand.
4. Advertise the push bunt and drag bunt base-hit technique to the defense. This advertising results in positioning by the first baseman and third baseman that opens hitting lanes and slows their reaction time.
5. Bunt to avoid the double play. Injury, talent, or weather may overmatch you. Stay positively involved.
6. Avoid the double play. If the runners on base cannot steal and you do not possess exceptional power, make a situational adjustment. Bunt for a base hit, tighten the rhythm to hit behind the runner, or look up in the zone-hitting concept to get the ball to the outfield.
7. Avoid the fly ball. THERE ARE NO BAD HOPS IN THE SKY. The ground ball allows the runners to advance more frequently. The ground ball must be caught, thrown accurately, and caught on the base by the receiver.
8. Execute the hit and run. Make a rhythm adjustment and hit to the situation.
9. Become a great two-strike hitter. Make the proper rhythm adjustment and hit to the situation. Relaxation and trust learned in practice will help you fight off the rough pitches. Your walks should outnumber your strikeouts by a 2-to-1 margin.
10. Bcome an intelligent base runner regardless of your innate ability. Know the location of the outfielders, the game situation relative to the score, and the impact of current weather on defensive play. Think your way around the bases.
1. The walk is the easiest and most productive element of team production.
2. The threat of the walk allows a modest hitting talent to maximize bat speed and power by using the zone-hitting concept. Each 1-0, 2-0, 2-1, 3-0 and 3-1 count provides you a better look into the "cripple" zone.
3. You must be able to execute the sacrifice bunt on demand.
4. Advertise the push bunt and drag bunt base-hit technique to the defense. This advertising results in positioning by the first baseman and third baseman that opens hitting lanes and slows their reaction time.
5. Bunt to avoid the double play. Injury, talent, or weather may overmatch you. Stay positively involved.
6. Avoid the double play. If the runners on base cannot steal and you do not possess exceptional power, make a situational adjustment. Bunt for a base hit, tighten the rhythm to hit behind the runner, or look up in the zone-hitting concept to get the ball to the outfield.
7. Avoid the fly ball. THERE ARE NO BAD HOPS IN THE SKY. The ground ball allows the runners to advance more frequently. The ground ball must be caught, thrown accurately, and caught on the base by the receiver.
8. Execute the hit and run. Make a rhythm adjustment and hit to the situation.
9. Become a great two-strike hitter. Make the proper rhythm adjustment and hit to the situation. Relaxation and trust learned in practice will help you fight off the rough pitches. Your walks should outnumber your strikeouts by a 2-to-1 margin.
10. Bcome an intelligent base runner regardless of your innate ability. Know the location of the outfielders, the game situation relative to the score, and the impact of current weather on defensive play. Think your way around the bases.